AI Insights · Timothy · July 2025
Top Sandbox Games Performance in the Netherlands Q2 2025
Explore the trends of the top sandbox games in the Netherlands during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the top sandbox-like games in the Netherlands demonstrated varied performance across downloads, revenue, and active users. Here’s a closer look at the key trends, based on data from Sensor Tower.
Roblox showed a notable increase in weekly downloads, peaking at about 22.4K by the end of June. This was accompanied by a strong rise in weekly active users, from 959.7K at the start of April to 1.34M by the end of the quarter. Revenue experienced fluctuations, reaching as high as $80.2K in April before stabilizing around $59.8K by late June.
Minecraft: Dream it, Build it! maintained steady weekly downloads, hovering around 400. Active users initially increased to 43.9K in April but gradually declined to 28K by the end of June. Revenue followed a downward trend, starting at $24.7K and ending at approximately $13.3K.
One State RP: Role Play Online experienced varied weekly downloads, peaking at 2.8K in April and then settling around 1.9K. Active users slightly decreased from 2.4K to 1.6K. Revenue also saw a decline, from $11.2K in early April to $3.6K by the end of June.
IMVU: Fun 3D Avatar Chat Game had a peak in downloads reaching 518 in April, before leveling off. Active users remained around 21K throughout the quarter, while revenue varied slightly, ending at $1.1K.
ZEPETO: Avatar, Connect & Live had consistent download rates, maintaining around 1.4K weekly. Active users decreased from 7.6K to 4.3K by the end of June. Revenue remained relatively steady, fluctuating around $1.1K.
For more detailed insights and analysis, visit Sensor Tower.